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Physics · kinematics

Uniformly accelerated motion

Three equations, v = v₀ + at, x = x₀ + v₀t + ½at² and v² = v₀² + 2aΔx, look like three formulas to learn by heart. They are really one: the acceleration is constant, and everything follows from that.

0Position, velocity, acceleration

Kinematics describes motion without asking what causes it. Three quantities are enough, each one being the rate of change of the one before.

QuantityMeaning and unit
x(t)The position along a directed axis, in metres (m), at time t in seconds (s).
v = dx/dtThe velocity: how fast the position changes, in metres per second (m/s). It carries a sign.
a = dv/dtThe acceleration: how fast the velocity changes, in metres per second squared (m/s²).
What

When the acceleration is zero, the velocity does not change and the motion is uniform motion in a straight line: x = x₀ + vt. When it is constant but not zero, the motion is said to be uniformly accelerated. Steady braking and a stone dropped in a vacuum are both examples.

1Where the equations come from

All three formulas follow from a single assumption: a is constant.

What

If a is constant, v changes by the same amount every second: v(t) = v₀ + at, where v₀ is the velocity at t = 0. The graph of v against t is a straight line of gradient a. The position follows, since x is the antiderivative of v: x(t) = x₀ + v₀t + ½at².

The first two equations
v = v₀ + a·t     x = x₀ + v₀·t + ½·a·t²
Why

The factor ½ comes from an area. Between 0 and t, the displacement is the area of the trapezium under the line, that is, the average velocity (v₀ + v)/2 multiplied by t, which gives v₀t + ½at². This is the link between derivative and antiderivative seen in derivatives and antiderivatives.

How

The third equation gets rid of time. From v = v₀ + at we get t = (v − v₀)/a. Substituting into Δx = (v₀ + v)/2 × t gives Δx = (v² − v₀²)/2a, in other words v² = v₀² + 2aΔx. It is the one to reach for when the problem gives a distance and never mentions a duration.

The third equation, with time eliminated
v² = v₀² + 2·a·Δx    with   Δx = x − x₀
Choosing the formula No duration in the problem: use the third. No distance: the first. No final velocity: the second.

2Free fall and vertical launch

Free fall is the textbook case: with no air resistance, every body falls with the same acceleration, written g.

What

Near the surface of the Earth, g is about 9.81 m/s² (the conventional standard value is 9.80665 m/s²). Mass plays no part: a marble and an anvil released in a vacuum land together.

How

A stone is dropped from 20 m with no initial velocity. With the axis pointing downwards, x = ½gt², so t = √(2 × 20 / 9.81) ≈ 2.02 s. The landing speed is v = gt ≈ 19.8 m/s, roughly 71 km/h. The third equation confirms it without using time: v = √(2gh) = √392.4 ≈ 19.8 m/s.

Vertical launch An object thrown upwards at 15 m/s, with the axis pointing upwards, has an acceleration of −9.81 m/s². It stops when v = 0, at t = 15/9.81 ≈ 1.53 s, after rising 15² / (2 × 9.81) ≈ 11.5 m. The way down takes the same time, so about 3.06 s in all. The highest point is where the velocity vanishes, just like the vertex of a parabola in quadratic equations.

3Reading a v(t) graph

Two readings are all you need on a graph of velocity against time.

What

The gradient of the curve is the acceleration. The area between the curve and the time axis is the displacement, counted as negative below the axis: displacement and distance travelled can therefore differ.

How

A car goes from 0 to 20 m/s in 8 s. The gradient is 20/8 = 2.5 m/s². The area of the triangle is ½ × 8 × 20 = 80 m, the same result as ½at² = ½ × 2.5 × 64. For braking from 25 m/s (90 km/h) with a = −5 m/s², the vehicle stops in 5 s, after 25² / (2 × 5) = 62.5 m, not counting the driver's reaction time.

4The lab

Enter v₀, a and t: the graphs and the final values are computed, and the third equation is checked live.

Lab · uniformly accelerated motion
Velocity v(t)
Displacement Δx
Average velocity
Speed in km/h
Check: v² and v₀² + 2aΔx
v(t), the shaded area is the displacement
x(t) − x₀, a parabola whenever a is not zero

Sanity check Pulling away gives v = 20 m/s and Δx = 80 m; braking, v = 0 and Δx = 62.5 m; free fall, about 19.8 m/s and 20 m; the vertical launch, a rise of about 11.5 m.

5The traps

Trap 1
Forgetting to convert units. 90 km/h is not 90 m/s: divide by 3.6, which gives 25 m/s.
Trap 2
Using the wrong sign for a. Braking is a negative acceleration along the direction of motion; free fall is positive if the axis points downwards. Choose the axis first, and keep it.
Trap 3
Writing v² = v₀² + 2ax with the position x instead of the displacement Δx = x − x₀.
Trap 4
Applying these equations when a varies: they hold only for constant acceleration.
Trap 5
Ignoring the second solution. Solving x = x₀ + v₀t + ½at² for t means solving a quadratic equation: two roots, one of them often negative. The discriminant, presented in quadratic equations, tells you how many there are.
A limit worth knowing These equations describe everyday speeds. Pushed to the extreme, they would one day take a body under constant acceleration past the speed of light, which relativity forbids (see E = mc²): classical kinematics is then no longer the right tool.

6Test yourself

Five questions, one correct answer each time.

7Glossary

TermMeaning
kinematicsthe study of motion without regard to its causes
uniformly accelerated rectilinear motionstraight-line motion with constant acceleration
velocitythe derivative of position with respect to time, in m/s
accelerationthe derivative of velocity with respect to time, in m/s²
displacementthe change in position x − x₀, with its sign
free fallfall under gravity alone, with no friction